Hi, I am in need of a program to create a macro for a game. I would need both keyboard and mouse. It starts with engaging with an inventory to pick up 3 separate items, then disengage from that inventory and then turn the screen and engage with another inventory. Can someone help?
I think some people would like to help. But there isn't enough information here. We can't see what you are trying to do with the mouse, or whether the mouse is clicking on the same screen coordinates each time you run the macro. But I can tell you that I do stuff similar to what you are describing.
Hi, well, as you may already know, the idea with Keyboard Maestro is that you can put together macros yourself. A program would not be used for that; you just populate your macro with actions so that it can do what you want.
Macros can use both keyboard and mouse events as macro triggers, along with many other kinds of trigger.
What you are describing is how you interact with the game. That is a good start. Next you would need to think about how to break down that task into separate macro actions. For example, find an image and click on it on the screen and then find another image...
Yes, they already have. Start at the KM wiki’s home page:
This wiki aims to help new users get started, and then provide wider and deeper understanding of Keyboard Maestro by explaining how to create and use Macros and Actions in detail, with references and examples. We want to help you get started quickly, and then learn how to take full advantage of Keyboard Maestro.
Learn the basics of KM, put together your own simple macros (ask for help if you get stuck) and soon you will be able to try something more ambitious such as getting macros to interact with a game, and you will be able to ask specific questions which will get you helpful answers.